Twenty oz Gaming News and Reviews is a highly transparent site that promises honesty and integrity in all it’s content.
What we want to deliver is content that is beholden to no outside sources.
All our content is generated by a highly diverse group of Authors and Podcasters.
We buy our own games so we are invested as the gaming consumer is invested.
We strive to avoid politics except when it is considered to be germane to the gaming landscape as a whole and only as a news report.
We are happy to be gamers so we feel that the joy and excitement of gaming should be shared along with serious critiques of the games we play and pay for.
NO ADS. When we do choose use Google ads they will be minimal and certainly ‘Not in your face’.
We hope you support us and the best way to do that is with readership and honest non-confrontational feedback.
The Founding Staff.
My Name is Sam Reese and I am Senior Editor, Podcaster and Writer for Twenty.oz I am a lifelong gamer who has previously hosted 51 episodes of the Crosshairs podcast and I have been active in the PC Gaming community for many years. I works in IT for an obscenely large corporation. I am also a husband and father of 3 children and a grandfather of 2. My belief is that games are inherently good. I believe we benefit in many ways from gaming. First and foremost gaming is a healthy expression of our inner child. I also believe gaming is a gateway to learning about technology.
My name is Aleksandar Markovic, and my IP traces to the capital city of Serbia, a small country in the south-eastern part of Europe. I am a dedicated, passionate gamer with a rich history in every single genre that you can imagine.
My favorite games are mostly RPGs, such as the Mass Effect, Witcher and Neverwinter Nights series, where on the opposite end is anything Mario, Zelda or Final Fantasy related. I write for TwentyOz as Game Reviewer and a Podcaster,while my current profession is being a student of Game Design.
My Name is Catreece MacLeod and I am the Associate Editor, Podcaster, Writer and Resident Adorkable Cute Fuzzy Thing for Twenty.oz. I’ve worked in the past as the lead writer and game designer for two developers, with credit upon several titles spanning PC, Mac and mobile gaming platforms, have a background in 3D modeling, animation, game design, writing, and have cultivated a specialization in world design which I teach online classes for. In addition to such, I also provide quality editing and ghostwriting for novels on the side, so you may very well have seen my work before and didn’t even realize it. I’d love to tell you more, but then I’d have to kill you. Bloody non-disclosure agreements being so literal sucks.It’s my firm belief that each of us has an obligation to learn as much as possible about the things that interest us and then to share what we’ve learned with the next generation, that they can improve upon the foundation we built even further.I game like I work; a perfectionist in all I do, whether being the top of server raid leader, meticulously fawning over design elements, or teaching a class.